![]() Add some hit detection during combat, add some more combat mechanics like making it possible to hit enemies even if they're not targeted, get rid of that framerate dropping and you'll actually be a decent enough game. Also maybe add some bolder lines separating things because a lot of things were blending together making it hard to make certain things out. At times it looks great and at others it's nearly blinding me. The gameplay needs to be more fluid, the sound effects need to be adjusted, they desperately need to add more voice actors to their roster and they need to get that lighting down. Just know going into this game that it clearly needs a lot of work. It has plenty of content and it operates well enough. It never crashed, it never broke or froze on me. And since there is no neutral button I'll give it a thumbs up. I don't wanna give it a thumbs down because technically it's not awful. The only thing unique about this game is its tribalistic setting. ![]() Here, the gameplay is awkward and the story is boring and bland. But normally I can get through all of that as long as the story or gameplay is solid. As an Early Access game its about what I expected. It doesn't do anything very well but it doesn't really fail either. Since I kept getting reminded at every turn about Witcher 3 all it did was make me feel like I was playing a crappy game.īut the truth is, this game is painfully average. So that was a bit distracting as I was playing because this game is no where near as good as Witcher 2 or 3 and yet they are charging the same price as Witcher 2. All the way down to eating food when fighting to heal yourself to battle random trolls who like to cause mischief. Go into the menu options alone and you'll see it. I joke but you'll immediately see the similarities between the two games.
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